Research Starting from 9th technical level you`ll be able to build a research lab and start making a research. Upon a succesful research you will get a special unit – "Specialist." Each specialist has its `active radius`. Of two similar specialists located within the active radius of each other only one will work – the one that was built earlier. Scientists prefere solitude and don`t like working on a large and heavily populated planets. The success chance of a research is inversely proportional to the planet`s size. The speed of a research doesn`t depend on the production speed but depends on the corruption though. On a planet with 0% corruption the time needed for research is always equal to 10 turns. Having the corruption at 59% you will need twice as much time. The chance of a succesful research is equal to POWER(your_TL;1.5)*POWER(your_NTL;1.9)/POWER(number_of_specialists_you_have + 1;1.3)/(15 + planet_size)*0.0006
You won`t get anything, however, is all specialists available to you are occupied. |